after the successful launch of Minutes to Midnight earlier in the year I am once again teaming up with Stefan Struck (A Fistful of Darkness) to produce a new roleplaying game:
Intergalactic Kammerjäger is a game about a crew of space exterminators, employed by an intergalactic megacorporation to protect their ungrateful customers from terrifying pests in the vastness of space.
We play to find out if our exterminators can keep their head on straight and their limbs attached to all the right places while faced with compound-eyed and clawed space horrors, abusive management and meagre pay.
Intergalactic Kammerjäger is a game grounded in absurdist comedy, inspired by the works of Douglas Adams and Terry Pratchett, other books like Astro-Nuts and Space Opera, movies like Ghostbusters, Men in Black and Space Balls, tv series like Futurama or Final Space, and games like Deep Rock Galactic and Space Quest.
Mechanically it is based on a modified and simplified version of the FitD system, with a strong focus on teamwork synergies, friendships and corporate bullshit.
The game is in a playable state and has been thoroughly playtested over the last few months. I am currently working on world descriptions and proofreading the draft, while Stefan Struck and Filipe Stonoga are working on additional Art.
Had an extremely pleasant playtest over the weekend. First time being back at a physical table after playing for online only for two years at this point. Was a blast. The players went up against Dataworms, cyborg leeches that plagued the local elite on Cosmopoli-Tan Spa B and feasted on their private data. Really fun and the game flows very well already, so Q4 early access is looking very realisitic.
In addition, Stefan and I will release some preview pages from the book later during the week to give you an idea what its going to look like.
A first preview for my new roleplaying game “Intergalactic Kammerjäger” featuring pages from the final book and some of the WIP sheets is now available. You can grab it over here: Preview One
More previews will be published during the coming weeks, leading up the the early access launch in Q4 2021.
Intergalactic Kammerjäger is a lighthearted game about space exterminators, misunderstood monsters and corporate bullshit. Mechanically it is based on a heavily modified and lightweight Forged in the Dark engine. It is also filled to the brim with wonderful artworks done by my friend Stefan Struck (a Fistful of Darkness).