So I’ve run a bunch of BitD, but I’m just kicking off a BoB campaign. After set-up we had just enough time to start the first mission (we have short sessions… middle age life of work/kids/etc…).
Our Chosen is The Horned One’s, the 3 PC specialists are a Heavy, a Medic, and a Sniper. The current Broken is Render.
The PCs decide to rush the wagons (after the Blackshot), going in hot. I’ve set up that the Chosen is going after Eater, who is making big circles around the wagons. A Heartless and a bunch of Gaunt are with the wagons. The Gaunt are spread around the wagons to provide coverage, the Heartless is in the center.
The Heavy decides to take the squad (the Shattered Lions) right at the Heartless, while getting the Sniper and Medic to clear a path through the 2 Gaunt in the way.
We ended with the Sniper taking out one Gaunt with a rifle, and the Medic taking down the second one with a pistol (so closer), and ending up in a desperate position with two more Gaunt closing in.
In thinking back on the session the next morning I realized I had some questions.
Is it reasonable to take down a Gaunt with normal ammunition? I figured that a Gaunt at Threat 1, vs a Specialist with a Fine weapon, so Threat 2, could take out an Undead Line Troop with a success. The Potency of Blackshot seems overkill when the Legionaire is higher Threat. Am I missing something?
I’m a bit confused on the options for dealing with the Squad and the Heavy. Assuming the Heavy wants the Squad for backup in attacking the Heartless, would that be best handled as a Group Action, with the Squad rolling a single die? How else could that be handled?
Calculating Effect for the Heavy and Squad vs the Heartless. How does this look to you? The Heavy and squad are scale 3, a medium group, the Heavy is Threat 2 but so is the Heartless. And the Heartless and a couple of Gaunts are Scale 2. So would that mean a success for the PC, in group action is Greater Effect? And Harm from the Heartless at a Risky Position is Harm 1?
The mission set up in the book states that a frontal assault of the wagons creates an 8 segment clock for the Heartless (Elite) and a 10 segment clock for the Chosen vs Eater (the Infamous). Does the Heartless clock include the Gaunt (Line Troops) or should they be handled separately? When would you tick up the 10 segment clock for Chosen vs Eater? When the PCs get consequences? From periodic Fortune rolls?