Hey. I would like to modify a bit how stress work at my table. Here is what I’m considering.
First, when you look at how stress points are spent, they represent 3 things:
- how resourceful your character is (pushing yourself)
- how well the crew work together (assist)
- how well prepared the crew is (flashback)
To me calling them “prep points” is a better fit to the narrative. So let’s call them that.
Before the engagement roll, each player does a “prep roll”. Like indulging vice, you roll the lowest attribute, and you get that many prep points. You can improve the roll with COIN. So each scoundrel has 1-6 prep points, but it doesn’t cost a downtime activity.
The crew also have prep points. The prep roll is based on the crew tier. Those points can be spent for assists / flashbacks.
The GM might give a bonus/malus on the prep roll given the circumstances, but it might overlap a bit with the engagement roll.