Beam Saber: A game about Pilots and their massive War Machines

A Print On Demand tier has been added to the Beam Saber Kickstarter. This may interest those of you who are outside of the US. You can read about it here: https://www.kickstarter.com/projects/austinramsaygames/beam-saber/posts/2781399

The Beam Saber Kickstarter now has a tier to help with shipping for those previously covered by the “Rest Of The World” shipping option! Learn more here: https://www.kickstarter.com/projects/austinramsaygames/beam-saber/posts/2791308

The Beam Saber KS is in its last 48 hours, so if you want to back it, now’s just about your last chance!
https://twitter.com/Notaninn/status/1244657386779885568

Missed your chance to back Beam Saber at a physical copy level? Now that the BackerKit pre-order store is open, you don’t have to miss out!

You can also once again get the PDF over on the Beam Saber Itch Page.

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It’s about a week old now, but I posted a KS update featuring some of the initial sketches for vehicles designed by backers!

The first Beam Saber supplement is now available, and SURPRISE! It’s not by me!
https://twitter.com/roswellwrites/status/1284865428624482305

Tomorrow I will be releasing The Growing Conflict, my Beam Saber supplement! Here’s a preview of the icons for the Pilot playbooks that will be in it. Want to see them in action? Check out Friends at the Table where 3 of the new Pilot playbooks are being used! Follow me on Itch at https://austin-ramsay.itch.io/ so you don’t miss the book’s release!

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The Growing Conflict is now now available for purchase!
With the rules within it you’ll be able to form a new faction, lead a squad of double agents, become a hapless rookie, and much more!

Do you like Beam Saber so much that you create art, maps, playbooks, or mission reports of your own? Well now with the Beam Saber Supply Drop licence you can sell them and keep the profits worry free! Click below for more information.
https://austin-ramsay.itch.io/beamsaber/devlog/174666/the-beam-saber-supply-drop-licence

Is there a Roll20 sheet in the works? I only found Solarswordsman’s last updated 15 months ago :sweat_smile:

Currently that is the only one. There are the roll20 macros and google spreadsheet character sheets linked to in the rulebook. I have been thinking about looking into it once the rulebook is 100% solid and not going to change any further.

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To celebrate the anniversary of the Beam Saber Kickstarter launch, myself and 20 other designers have put our work together for the Beam Saber Supply Drop bundle!
This incredible bundle includes lots of new playbooks, GMing guides, setting pieces and more!

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Here’s what’s coming up for Beam Saber:

  • Update to the core rulebook, probably in July.
  • Update to the Growing Conflict, probably in July.
  • A new campaign supplement called Stardost Memento, probably in July.
  • A new setting supplement called Rush Wars, a long ways off.

The update to the core rulebook will feature fancy new layout, and squad playbook art.

The GC update will have some clarifications for the Wielder and new example vehicles, including some Transformed with art!

Stardost Memento is an entire campaign module inspired by 0083: Stardust Memory featuring new missions, NPCs, Regions, example vehicles, and art! It’s about Jovangellian resistance fighters seeking to strike one last, desperate blow against their Norrish occupiers.

Rush Wars is a car crime movie inspired version of the real world as a setting. The primary touchstone is the Fast & Furious series, but also includes Gone In 60 Seconds, Smokey and the Bandit, Speed Racer, and Saints Row 3.
The world of Rush Wars is an AU where cars have an even greater importance than in our world. They are both an identity and a conduit for power. Those few who can tap into a car’s true potential become Heroes and Villains the likes of which haven’t been seen since the Trojan War.

I hope you’re all excited about these upcoming Beam Saber updates and projects! I can’t wait to show you the great art coming from Hadrian, Robohaven, QueenKhameleon, cloverbearyart, JessicaOnMain, skullvolver, and Mal Peters!

Here’s a small taste of what’s to come!




I’ve released a new stand alone playbook for Beam Saber: The Dracula!
The Dracula is a pilot playbook for Beam Saber. Dracula has strange and unsettling powers, but weaknesses that are equally strange. They feed on others and sleep on a bed of soil in their coffin-mech.

A new Fast & Furious inspired Beam Saber supplement has been released! Rush Wars is here!

The world of Rush Wars is an alternate universe where cars have an even greater importance than in our world. They are both an identity and a conduit for power. Those esteemed few who can tap into a car’s true potential become Heroes and Villains the likes of which haven’t been seen since the Trojan War.

This book contains:

  • An examination of what Beam Saber looks like in settings that are close to the real world.
  • A list of suggested changes to consider when using Beam Saber in near real world campaigns.
  • The Tuner Pilot Playbook; a creatively obsessed driver. (Originally appears in The Growing Conflict)
  • Rules for how racing can work using Beam Saber.
  • A setting inspired by car focused, real world adjacent media such as the Fast & Furious series, the Saints Row series, and Speed Racer.
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Beam Saber has reached V1.0! The pre-orders for physical copies will be open until August 31st, so if you want one, sign up ASAP!

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Welcome to CalazCon!

CalazCon Video Card V3 1920x1080

Learn the story behind “CalazCon!: A Beam Saber Actual Play Mega Game” and help us meet our goal.

https://www.indiegogo.com/projects/calazcon-a-beam-saber-actual-play-mega-game/x/29685585#/