Damage absorbing

Hi, I’m not sure if I’ve rightly understood the manual.
An armor, absorbing a level 3 harm:
A) reduces it to 2;
B) absorbe it totally 0;


Both. It depends on what you as players around a table think makes sense, and what the fiction indicates should happen. The recommendation is that, in most cases, armor reduces harm by one level. But just like with a resistance roll, the GM may rule it simply negates it entirely in a given circumstance.