Hi! I had a burst of design energy that I wanted to share with y’all. As usual, it is nowhere near finished, but I wanted to put it out there for all of you to have a look at.
Deathspeakers is my love letter to Wraith: the Oblivion, a wonderful setting and concept for a game trapped in less than ideal mechanics for playing in it. It establishes a new Crew type, the titular Deathspeakers, and expands upon what lies beyond the ghost-field.
I’ll have more for you as I keep writing, of course, but I hope that this doc is at least enough to see where I want to go with it. Let me know what you think!