I put “hack” in quotes because I’m just developing my home game. Generally, because there are rules for things like IP, I don’t try to distribute beyond my party.
For background, I’m a huge AD&D 2nd edition Dark Sun fan. I did the Dark Sol III PbtA port a few years ago, for example. You can find it here if you look hard enough:
After reading Scum and Villainy, I was inspired by how readily it would port. We have an Elf tribe (or Dune Traders) bouncing around the Wastes of Athas between the City-States in the Tablelands the way Stras et al have a crew with a ship bouncing between systems in the Procyon sector. Bonus: The Way = Psionics. That was easy.
I’m interested in any suggestions for existing content to help bootstrap the port. Playbooks are key, for example. There’s 100 some at the playbook jam (for example):
And there’s the 8 thousand hacks referenced by Harper in the google drive file (I can’t link to it due to the 2 link limit for new users).
And people have posted various content here on these forums. My problem is that ocean is so deep that when I go searching I get inundated.
Thus: if any of you out there might be Dark Sun fans yourself, and have seen a playbook or resource that you think would fit well, please consider a response to direct my attention. With my humble appreciation extended, since I’m now asking to crowd source my research efforts.
Final call out: I gave Loverdrive’s Swords under the Sun a read. So I at least found that one on my own It’s too Dungeon World for my tastes but Loverdrive obviously put a ton of love and sweat into it. Kudos and I hope it gets a successful play test from the community!