after the successful launch of Minutes to Midnight earlier in the year I am once again teaming up with Stefan Struck (A Fistful of Darkness) to produce a new roleplaying game:
Intergalactic Kammerjäger is a game about a crew of space
exterminators, employed by an intergalactic megacorporation to
protect their ungrateful customers from terrifying pests in the vastness
We play to find out if our exterminators can keep their head on
straight and their limbs attached to all the right places while
faced with compound-eyed and clawed space horrors, abusive
management and meagre pay.
Intergalactic Kammerjäger is a game grounded in absurdist comedy, inspired by the works of Douglas Adams and Terry Pratchett, other books like Astro-Nuts and Space Opera, movies like Ghostbusters, Men in Black and Space Balls, tv series like Futurama or Final Space, and games like Deep Rock Galactic and Space Quest.
Mechanically it is based on a modified and simplified version of the FitD system, with a strong focus on teamwork synergies, friendships and corporate bullshit.
The game is in a playable state and has been thoroughly playtested over the last few months. I am currently working on world descriptions and proofreading the draft, while Stefan Struck and Filipe Stonoga are working on additional Art.