So when a crew plan a score, they choose the load level they are going to have for it. Maybe they all choose a light load for a social score.
That means that they get to tick three boxes worth of items as and when they decide to use them, that’s super.
But how to 0 load items work in this scenario? Although they have a checkbox next to them, they don’t actually contribute to that light load, do they? So what is the idea around them?
Is it that any 0 load items everyone can assume to have them all the time? But why the checkbox then?
I’ve been back and forth over the rules and didn’t spot anything that clears that up for me, so any insight would be helpful.