So my player’s Legion has come out of the forest and found Fort Calisco under siege. Thus will the next session (in two weeks) be about breaching the siege and getting in. During this mission, according to the book, there should be a clock ticking up as Shreya (TL 4) keeps Breaker (TL 5) busy while the legionnaries are doing their thing.
Now I imagine that the intended way to do that is to have a normal clock (at the top of my head, I’d make it an 8 or a 10) that fills with every 1-3 and 4-5 result, and if the mission isn’t a success by the time the clock is full, Shreya has to retreat and shit hits the fan.
That being said, I’d like to spice it up and go a bit more into the details of the fight. There are different reasons to that, but basically I feel that I have an occasion for a dramatic campaign shake-up, and that knowing how the duel is going would open opportunities for coll stuff (Chosen or Broken death or heavy wound, legionnaries having to intervene, probably some of them dying, etc).
What I’m wondering is how I should roll for this. Since Shreya is weaker than Breaker by 1 Threat Level, I’ve probably got an 8-clock for the Chosen and a 10-clock for the Broken. Now the question is, what do I roll? And how often?
I’m afraid that systematically rolling 4 dice for Shreya and 5 for Breaker would actually make the battle way to short.
Any help, experience or advice welcome, also if you’ve done a similar thing in a completely different way, I’m interested.