I liked the BitD game mechanics, so my group tried that this year. We don’t play in Darkvol,
so I excised all the world-specific stuff, and use only the BitD base rules.
My style of GMing is very “sandboxy”, and so my group often ends up with a bunch of jobs
running simultaneously. Currently, they have five on the go. A game evening can have them
switching between several jobs. So this aspect brings up my question:
Should I treat one job as one score, so I make a single Engagement roll and that
covers that whole job and all its parts, even though that score can be interwoven with other
scores and played out over several evenings (thus you would carry-over the original Engagement roll)?
Or should I split the job up into multiple “scores” (for each time the party does one piece of that job), even if a score might only be a tiny chunk (like only one Action roll)?
Note that we only do the pay/heat/rep/downtime at the end of a job (not a piece), so that implies the former. But not necessarily.
Because of this, I often forget to do an Engagement roll at all (in effect “always Risky”), so maybe my question is moot. But there are some playbook feats that give Engagement roll bonuses, so they would suffer.