Long story short: the Crew has scored a major smash & grab heist against the Nobility of Doskvol. It was a ball sponsored by Lord Strangford and everyone who was everyone was there, at least everyone who was important in this campain: Leviathan hunters, Brightstone Nobility, Bluecoats, etc. And it went rather well. They got away with 14, yes, 14 COIN! This was their most Ambitious heist ever, appropriate since they have a reputation as Ambitious.
Anyway, they are already at war with the Bluecoats, they have Wanted Level 3, etc, etc.
On page 45, “Your crew can lose hold, too, following the same rules above. If your crew is
Tier 0, with weak hold, and you lose hold for any reason, your lair comes under
threat by your enemies or by a faction seeking to profit from your misfortune.”
This seems to imply that the lais is only under threat if Tier 0 (which they are not). However, at this point, going by the Fiction-First rule, the Bluecoats would launch a major assault against them to obliterate them once and for all. I’m not even taking into account other Factions who were hurt by this Heist.
I’m trying to picture a scenario where the Bluecoats wouldn’t attack the lair, but it’s the only option I see for this Faction given all that happened prior to this. And the Lair is not even Hidden. Everyone knows where the Doskvol Ferrets are.
Suggestions?