I haven’t been involved in the Blades in the Dark community since the G+ days, but I trust it’s still going strong and full of awesome people.
This is a crossover hack between World of Dungeons and Blades in the Dark with the goal of simplifying and helping introduce Blades in the Dark to new players. The game assumes the GM will have some ammount of familiarity with BitD, and as a way for players to play the origin stories of their scoundrels before they form a crew: by the time a WoB scoundrel is fully leveled up, they compare and can be easily updated into a Blades in the Dark character.
Some of you might’ve come across a link for this hack I kinda scrapped together and published way back when. For those of you who read that version, the main changes are:
- A shorter experience tracker, which will lead the characters to level up way faster.
- The level benefits make sense now. Old version was lost in copypasying into the layout, this is the actual level benefits as originally intended.
- I gave it a text revision and edit.
- Added some information I thought could be useful for running the game.
Originally I created this game as a tongue-in-cheek reversal on World of Dungeons after hearing John talk about how BitD was influenced by that previous game. I also found myself having troubles introducing new players to Blades when I was running in gaming clubs, so this worked as my version of a streamlined and simplified version of the system. I updated the game because I got some messages from people who were playing it and I knew there were some issues with the design. Also I hadn’t even put my name on it!
Hope y’all enjoy it. If you do give it a review on the itchIO page and defenitelly tell me about your game! And please let me know if you catch any mistakes or any feedback you may have.