Bluecoats: The Ghoul Case


(Judd Karlman) #1

Here is the link to the playlist on youtube.

GMing an investigation is a little different than running a scoundrel crew. I did more prep, writing up a little timeline so that the crime would have history and make sense - so when their investigation ran afoul of larger factions their reactions would reflect that.

If you have any questions please let me know.

You can follow the Actual Play twitch-stream if you’d like to follow along when we are playing.


Flame Without Shadow
(Judd Karlman) #2

Session 2 is now up. In which the investigation team learn how high this Ghoul thing goes…

At some point I’ll write a bit about designing an investigation/mystery with Blades.

The next session will be on 5/25, 9:30PM EST on the Actual Play twitch channel.