So I’ve caught wind that I’m not the only who thinks Band of Blades has a lot of potential to be re-adapted as an X-Com style UFO defense game. I’m a bit too busy with Moth-Light and other projects to start work on this as a solo project right now but it’s definitely on my radar.
This thread serves two purposes:
-To lay out the fiction and features I envision for such a hack.
-To offer the opportunity for collaboration in creating such a hack in the future.
So what do I envision for an alien defense game?
RESIST: Alien Insurgency is a game of urban rebellion. Players take on the roles of both Resistance Agents, soldiers in the war against the alien insurgency, and officers in the rebellion: scientists, engineers, spymasters, commanders and more.
Game features:
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An urban environment: this game would be on a smaller scale than X-Com.
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Options to customize your invasion: GMs and players could pick between other-worldly, extra dimensional, or even internally arising invasion forces.
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Alien Generals: options for the enemies you’ll face. Will your invasion consist of sentient alien A.I. or body snatchers who have spent centuries infiltrating the population.
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Research and subterfuge play major roles: the invading force is nigh unstoppable when the game begins and the rebellion has to invent and research new methods to defeat them.
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Base building elements: a crew sheet that reflects your chosen staging area, whether that be a subterranean bunker, a business front, or a dark-web forum.
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A living city: a big part of the game would be getting other factions on your side.
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Board games style strategy elements: a families map layer that offers rewards and penalties based on mission success and randomizes campaign events.
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A rich emotional environment: A setting inspired as much by urban resistance fiction like the comic DMZ or Attack the Block as much as X-Com.
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Less UFO Defense and more War of the Chosen: the aliens have already won. They are as much an occupying force as an invasion from beyond.
What would you include in your X-Com hack?
And If any of this gets your brain moving, let’s talk.